---
title: "Create a 2D game"
content_type: collection
url: "https://learn.unity.com/collection/create-a-2d-game?language=en"
language: en
author: "Unity Technologies"
topics: "null"
last_updated: "2026-08-04T14:25:06.000Z"
---

# Create a 2D game

Build a complete 2D game in Unity 6 — from sprites and physics to tilemaps, skeletal animation, and level design. This collection covers the full 2D development pipeline for platformers, roguelikes, and top-down adventures in Unity.

## Build a 2D game in Unity 6

_Three complete projects — from a blank scene to a full roguelike. All verified for Unity 6._

- [2D Adventure Game: Robot Repair](https://learn.unity.com/course/2D-adventure-robot-repair?language=en) ([md](https://learn.unity.com/course/2D-adventure-robot-repair.md?language=en)) — Step-by-step guide to building a 2D adventure game in Unity 6 with pre-made assets and customization options. Covers the core 2D development pipeline from player movement to a complete, playable game loop. 12h 50m.
- [2D Beginner Game: Sprite Flight](https://learn.unity.com/course/2d-beginner-game-sprite-flight?language=en) ([md](https://learn.unity.com/course/2d-beginner-game-sprite-flight.md?language=en)) — Build a complete 2D arcade game from a blank project — no assets provided. You'll fly a ship, dodge obstacles, track score, and publish to web and mobile. Covers Unity 2D fundamentals: sprites, physics, UI, audio, and particle effects. 4h 30m.
- [Create a 2D Roguelike Game](https://learn.unity.com/course/2d-roguelike-tutorial?language=en) ([md](https://learn.unity.com/course/2d-roguelike-tutorial.md?language=en)) — Design and build a turn-based 2D Roguelike. You'll create a procedurally generated board, implement a food resource system, add patrolling enemies with AI, animate with pixel art, and build win/lose conditions. 2h 30m.

## 2D art, levels, and animation in Unity

_Tilemaps, skeletal animation, and the 2D art pipeline — the tools that make your game look and feel complete._

- [The Complete Guide to 2D Art & Animation in Unity 6](https://unity.com/resources/2d-game-art-animation-lighting-unity-6-3-lts) — From importing sprites to skeletal rigging and URP's 2D renderer.
- [Design Levels Faster with Unity Tilemap](https://docs.unity3d.com/Manual/tilemaps/work-with-tilemaps/tilemap-reference.html) — Unity's tilemap system lets you paint levels on a grid without writing layout code.
- [Rig & Animate 2D Characters](https://docs.unity3d.com/Packages/com.unity.2d.animation@16.0/manual/index.html) — Official documentation for Unity's 2D Animation package. Covers rigging and weighting actors, animating with Sprite Swap, and importing PSD/PSB artwork from Photoshop — the complete reference for character animation in 2D Unity projects.
