---
title: "Get your first game running"
content_type: collection
url: "https://learn.unity.com/collection/get-your-first-game-running?language=en"
language: en
author: "Unity Technologies"
topics: "null"
last_updated: "2026-08-04T14:25:06.000Z"
---

# Get your first game running

Unity is installed — now what? This collection gives you the exact Unity 6 tutorials and resources to go from an empty project to a playable game. Covers the Unity Editor, physics, C# scripting, and game design fundamentals. Start here if you're new to Unity.

## Start with the editor

_Unity's interface looks complicated until you know where to look._

- [Unity Essentials](https://learn.unity.com/pathway/unity-essentials?language=en) ([md](https://learn.unity.com/pathway/unity-essentials.md?language=en)) — Unity's guided beginner pathway — covers the editor, 3D and 2D fundamentals, audio, scripting, and publishing in one structured journey. Complete all six missions to build your first portfolio project and publish it to the web. 10h.
- [Unity Editor Tips and Tricks](https://learn.unity.com/tutorial/unity-editor-tips-and-tricks?language=en) ([md](https://learn.unity.com/tutorial/unity-editor-tips-and-tricks.md?language=en)) — Speed up your Unity workflow with this short tutorial. Covers Scene view navigation, Play mode settings, and hidden features in the Inspector and Hierarchy windows. 30 min.
- [How GameObjects and Components Work](https://docs.unity3d.com/Manual/GameObjects.html) — Unity builds every game out of GameObjects with Components attached. Understand this one idea and the rest of the editor clicks into place.

## Build something that runs

_The fastest way to learn Unity is to make a complete game — even a tiny one._

- [3D Beginner Game: Roll-a-Ball](https://learn.unity.com/course/roll-a-ball?language=en) ([md](https://learn.unity.com/course/roll-a-ball.md?language=en)) — Build and share a Roll-a-Ball game! You'll set up a game environment, write custom scripts, add physics and collectibles, create a score UI, and build it so others can play. 2h 50m.
- [2D Beginner Game: Sprite Flight](https://learn.unity.com/course/2d-beginner-game-sprite-flight?language=en) ([md](https://learn.unity.com/course/2d-beginner-game-sprite-flight.md?language=en)) — Build a complete 2D arcade game from a blank project — no assets provided. You'll create a triangle ship, dodge flying obstacles, add scoring, particle effects, and audio, then publish your finished game. 4h 30m.

## Fill in the gaps

_No tutorial covers everything. These resources answer the questions you hit once you start building on your own._

- [Create with Code](https://learn.unity.com/course/create-with-code?language=en) ([md](https://learn.unity.com/course/create-with-code.md?language=en)) — Learn C# scripting by building real Unity projects from scratch. This official Unity course walks absolute beginners through the core programming concepts you need to bring your first game to life — variables, functions, physics, and player input.
- [Weekly Tips From the Unity Team](https://www.youtube.com/playlist?list=PLX2vGYjWbI0SUyNX-WuICwLqNQX2Fb4o8) — Short tips published every Tuesday — editor shortcuts, common bugs, workflow tricks.
- [How to design a game people want to play](https://unity.com/resources/game-designer-playbook?isGated=false) — The Game Designer's Playbook — loops, progression, and UI principles for indie developers.
- [Get Unstuck Faster with the Unity AI Assistant](https://unity.com/features/ai) — The Unity AI Assistant lives inside the editor and knows your project. Ask it to explain an error, write a starter script, or clarify how a component works.
