---
title: "Ship your first mobile game"
content_type: collection
url: "https://learn.unity.com/collection/ship-your-first-mobile-game?language=en"
language: en
author: "Unity Technologies"
topics: "null"
last_updated: "2026-08-21T20:44:42.000Z"
---

# Ship your first mobile game

Take your Unity game from built to live on the App Store and Google Play. Covers iOS and Android build setup, URP mobile optimization, Unity Profiler, Addressables, and Unity Gaming Services for authentication and leaderboards.

## Set up for mobile

_Handle the platform-specific setup before you optimize._

- [Configure your build for iOS and Android](https://docs.unity3d.com/Manual/PlatformSpecific.html) — Bundle ID, target API level, icons, splash screens, permissions.
- [Optimize for mobile with the Universal Render Pipeline](https://unity.com/resources/introduction-to-urp-advanced-creators-unity-6) — URP mobile optimization — GPU instancing, batching, render scale.
- [Touch input and gestures with the Input System](https://docs.unity3d.com/Packages/com.unity.inputsystem@latest) — Unity's Input System handles touch, multitouch, and gesture input across iOS and Android.

## Optimize before you ship

_Mobile devices have fixed hardware budgets. Find and fix performance issues before you submit._

- [Profile your game on device with the Unity Profiler](https://docs.unity3d.com/Manual/Profiler.html) — The Profiler works on connected iOS and Android devices.
- [Reduce app size and load times with Addressables](https://docs.unity3d.com/Packages/com.unity.addressables@latest) — Separates content from your app binary and loads it on demand.

## Add live game services

_Leaderboards, achievements, and cloud save turn a one-session game into one players return to._

- [Unity Gaming Services: auth, cloud save & leaderboards](https://www.youtube.com/watch?v=PzT4z1b1G1o&list=PLX2vGYjWbI0TNcNNSaUJwC0onmoQrT-Li) — Authentication, cloud save, leaderboards, and IAP in practical mobile scenarios.
- [Unity Gaming Services: overview and getting started](https://docs.unity.com/en-us/services/getting-started) — Which services exist and how to add your first UGS feature to a mobile project.

- [Unity IAP](https://learn.unity.com/course/unity-iap?language=en) ([md](https://learn.unity.com/course/unity-iap.md?language=en)) — Add in-app purchases and webshops with Unity IAP 5 to monetize your game
