---
title: "Android XR with Unity: From Setup to Hands-on Interaction"
content_type: course
url: "https://learn.unity.com/course/android-xr-with-unity?language=en"
language: en
difficulty: beginner
duration_minutes: 40
unity_version:
  - "6.2"
supported_unity_versions:
  - name: "6.2"
    url: "https://learn.unity.com/course/android-xr-with-unity.md?language=en&version=6.2"
last_updated: "2026-08-04T14:20:47.000Z"
---

# Android XR with Unity: From Setup to Hands-on Interaction

Learn how to bring Unity projects to Android XR and build interactive VR experiences. Starting with environment setup and deployment using OpenXR and build profiles, you’ll then create a hands-on scene with the XR Interaction Toolkit and XR Hands—including grab-and-throw interactions and a pokeable button powered by simple event-driven scripting.

## Contents

- [Getting started with Android XR in Unity](https://learn.unity.com/course/android-xr-with-unity/tutorial/getting-started-android-xr?language=en&version=6.2) ([md](https://learn.unity.com/course/android-xr-with-unity/tutorial/getting-started-android-xr.md?language=en&version=6.2)) — Set up an Android XR project in Unity, configure build profiles, and deploy a basic VR scene to your headset.
- [Creating an interactive VR scene with Android XR](https://learn.unity.com/course/android-xr-with-unity/tutorial/creating-interactive-vr-scene?language=en&version=6.2) ([md](https://learn.unity.com/course/android-xr-with-unity/tutorial/creating-interactive-vr-scene.md?language=en&version=6.2)) — Build an Android XR scene using XR Interaction Toolkit and XR Hands with grab, throw, and poke button interactions.
