---
title: "1.  How one person made The First Tree"
content_type: tutorial
url: "https://learn.unity.com/course/case-study-the-first-tree/tutorial/1-one-person-make-the-first-tree?language=en"
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container_title: "Game Dev Unlocked Case Study: The First Tree"
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next_title: "2. The Asset Store: Pros and Cons"
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duration_minutes: 5
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last_updated: "2026-08-04T14:21:21.000Z"
---

# 1.  How one person made The First Tree

Explore a case study on finishing a solo game by leveraging community resources to accelerate production and prevent burnout.

I made my fox exploration game by myself while taking care of a new baby and working a full-time job… but did I really do it by myself? In this case study, I go over the important resources I utilized to finish my game, and how you can use them too to speed up production and avoid burnout.

Additional links:

[FreeMusicArchive.org](https://www.freemusicarchive.org/search)

[Steam page - Getting Over It with Bennett Foddy](https://store.steampowered.com/app/240720/Getting_Over_It_with_Bennett_Foddy/)

## 1. One Person Made The First Tree

[Video](https://connect-mediagw.unity.com/h1/20201028/videos/ae45e686-de40-4148-95c0-7e7d26947706_03_01_OnePersonMakeTFT.mp4) ([Transcript (en)](https://connect-mediagw.unity.com/h1/20201028/7ce98af6-2fc2-4b03-9912-a8f7b486364c_03_01_OnePersonMakeTFT.vtt))
