---
title: "Creative Core: Post-processing Quiz"
content_type: quiz
url: "https://learn.unity.com/course/creative-core-post-processing/quiz/creative-core-post-processing-quiz?language=en"
language: en
container_type: course
container_title: "Creative Core: Post-processing"
container_url: "https://learn.unity.com/course/creative-core-post-processing.md?language=en&version=6.0"
standalone_markdown_url: "https://learn.unity.com/quiz/creative-core-post-processing-quiz.md?language=en&version=6.0"
previous_title: "Challenge: Create a local volume"
previous_url: "https://learn.unity.com/course/creative-core-post-processing/tutorial/challenge-create-a-local-volume?language=en&version=6.0"
previous_markdown_url: "https://learn.unity.com/course/creative-core-post-processing/tutorial/challenge-create-a-local-volume.md?language=en&version=6.0"
difficulty: beginner
duration_minutes: 20
question_count: 6
correct_answers_to_pass: 4
unity_version:
  - "6.0"
  - "6.3"
supported_unity_versions:
  - name: "6.0"
    url: "https://learn.unity.com/course/creative-core-post-processing/quiz/creative-core-post-processing-quiz.md?language=en&version=6.0"
  - name: "6.3"
    url: "https://learn.unity.com/quiz/creative-core-post-processing-quiz.md?language=en&version=6.3"
  - name: "2022.3"
    url: "https://learn.unity.com/course/creative-core-post-processing/quiz/creative-core-post-processing-quiz.md?language=en&version=2022.3"
  - name: "2021.3"
    url: "https://learn.unity.com/course/creative-core-post-processing/quiz/creative-core-post-processing-quiz.md?language=en&version=2021.3"
last_updated: "2026-08-04T14:25:10.000Z"
---

# Creative Core: Post-processing Quiz

Use this quiz to check your understanding of post-processing effects in Unity.

In this quiz, you will assess your knowledge of post-processing in Unity.

## Question 1

Which of the following most accurately describes how post-processing works? Select one answer.

_Select only one_

- Effects applied to the 2D image after it is initially rendered
- Effects applied to the meshes of the 3D objects in the Game View
- Effects applied to the shaders and materials after they are rendered
- Effects applied to the lights in the scene

## Question 2

Which of the following would be an appropriate use of post-processing? Select all answers that apply.

_Select all correct answers_

- To make an image look more realistic
- To give an image a specific style
- To make an image look less realistic
- To simulate physical camera and film properties

## Question 3

Which of the following are accurate descriptions of post-processing effects? Select all answers that apply.

_Select all correct answers_

- The Bloom effect creates fringes of light extending from the borders of bright areas in an image.
- Vignetting is the term for darkening the center of an image compared to the edges.
- Tonemapping darkens creases, holes, intersections, and surfaces that are close to each other.
- Depth of Field simulates the focus properties of a camera lens, where objects at a specific distance are sharp and in focus, while objects nearer or farther from the camera are out of focus.

## Question 4

You have added a single global post processing volume and enabled several effects. However, the effects do not appear in the Game view. What might resolve this problem? Select one answer.

_Select only one_

- Make sure the position of the global volume is set to 0, 0, 0.
- Make sure Post-Processing is enabled on the camera displayed in Game view.
- Make sure the post-processing volume profile does not have any spaces in its name.
- Make sure the volume’s Priority property is set to 1.

## Question 5

Examine the image below. Which post-processing effects are definitely applied in that scene? Select all answers that apply.

![](https://connect-mediagw.unity.com/h1/20211130/learn/images/0213f878-7df4-4096-8f55-635d39b0c2e8_cc_pp_quiz_q5.png)

_Select all correct answers_

- Bloom
- Film Grain
- Vignette
- Depth of Field

## Question 6

True or False: Post-processing often has a major impact on the performance of your app, so it should be used carefully when targeting lower-end or mobile devices.

_Select only one_

- True
- False
