---
title: "Playtesting"
content_type: course
url: "https://learn.unity.com/course/playtesting?language=en"
language: en
difficulty: beginner
duration_minutes: 125
supports_all_unity_versions: true
last_updated: "2026-08-04T14:20:55.000Z"
---

# Playtesting

Playtesting is more than just asking people if your game is fun. It's a structured process for collecting useful information about specific parts of your design. In this project you will learn why Playtesting helps you collect useful information on your design and how to execute the entire process.

## Contents

- [What is Playtesting?](https://learn.unity.com/course/playtesting/tutorial/what-is-playtesting?language=en) ([md](https://learn.unity.com/course/playtesting/tutorial/what-is-playtesting.md?language=en)) — Understand why regular playtesting is essential to refining gameplay and improving your overall game development process.
- [How To Playtest](https://learn.unity.com/course/playtesting/tutorial/how-to-playtest?language=en) ([md](https://learn.unity.com/course/playtesting/tutorial/how-to-playtest.md?language=en))
- [Sprint Plan](https://learn.unity.com/course/playtesting/tutorial/sprint-plan?language=en) ([md](https://learn.unity.com/course/playtesting/tutorial/sprint-plan.md?language=en))
- [Review and Redesign](https://learn.unity.com/course/playtesting/tutorial/review-and-redesign?language=en) ([md](https://learn.unity.com/course/playtesting/tutorial/review-and-redesign.md?language=en))
