---
title: "Module 4 Videos"
content_type: tutorial
url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity/unit/module-4-projectile-setup/tutorial/module-4-videos-3?language=en"
language: en
container_type: course
container_title: "Programming Interactions with C# Scripting in Unity"
container_url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity.md?language=en&version=6.0"
unit_title: "Module 4:  Projectile Setup"
unit_url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity/unit/module-4-projectile-setup?language=en&version=6.0"
standalone_markdown_url: "https://learn.unity.com/tutorial/module-4-videos-3.md?language=en&version=6.0"
previous_title: "Module 3 Challenge"
previous_url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity/unit/module-3-cinemachine-setup/tutorial/module-3-challenge-3?language=en&version=6.0"
previous_markdown_url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity/unit/module-3-cinemachine-setup/tutorial/module-3-challenge-3.md?language=en&version=6.0"
next_title: "Module 4 Assessment"
next_url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity/unit/module-4-projectile-setup/quiz/module-4-assessment-3?language=en&version=6.0"
next_markdown_url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity/unit/module-4-projectile-setup/quiz/module-4-assessment-3.md?language=en&version=6.0"
difficulty: intermediate
duration_minutes: 35
unity_version:
  - "6.0"
supported_unity_versions:
  - name: "6.0"
    url: "https://learn.unity.com/course/programming-interactions-with-c-scripting-in-unity/unit/module-4-projectile-setup/tutorial/module-4-videos-3.md?language=en&version=6.0"
last_updated: "2026-08-18T16:31:40.000Z"
---

# Module 4 Videos

Create projectile prefabs, implement firing and collision behavior, and use particle systems and tags for impact effects.

_This module focuses on creating and managing projectiles in Unity. Learners will build a projectile prefab, implement firing mechanics, and configure interactions such as collisions and explosions. The module also introduces using tags and particle systems for dynamic effects._

By the end of this module, learners will be able to:

- Create and configure a projectile prefab with essential components.
- Implement mechanics for firing projectiles.
- Set up interactions for projectiles, including collisions and expiration.
- Use particle systems to create explosion effects.
- Utilize tags to identify and interact with specific objects.

## 1. Setting Up the Projectile Prefab

[Video](https://connect-mediagw.unity.com/h1/20250327/videos/a459f57d-da77-405d-aa75-101eec26efe6_M4_01_setting_up_the_Projectile_prefab.mp4)

## 2. Firing the Projectile

[Video](https://connect-mediagw.unity.com/h1/20250327/videos/26024944-d75a-4c16-a357-018d4ae98860_M4_02_firing_the_projectile.mp4)

## 3. Making the Projectile Expire

[Video](https://connect-mediagw.unity.com/h1/20250327/videos/ff2fb1b7-d413-4d2b-9119-3dab5df06483_M4_03_making_the_projectile_expire.mp4)

## 4. Creating Targets

[Video](https://connect-mediagw.unity.com/h1/20250327/videos/767aa0ff-67dc-430e-8de1-f0267441f88b_M4_04_creating_targets.mp4)

## 5. Adding Explosions

[Video](https://connect-mediagw.unity.com/h1/20250327/videos/e7372e3f-965d-4ae8-8b1a-0c917bc16faa_M4_05_adding_explosions.mp4)
