---
title: "Unity 6: Multiplayer Creation"
content_type: course
url: "https://learn.unity.com/course/unity-6-multiplayer-creation?language=en"
language: en
difficulty: beginner
duration_minutes: 25
unity_version:
  - "6.0"
supported_unity_versions:
  - name: "6.0"
    url: "https://learn.unity.com/course/unity-6-multiplayer-creation.md?language=en&version=6.0"
last_updated: "2026-08-04T14:20:53.000Z"
---

# Unity 6: Multiplayer Creation

Unity 6 includes several new multiplayer creation tools that will help you quickly test and build multiplayer-enabled projects. In this course, we will take a look at these new tools and how they can be used to quickly build multiplayer-enabled projects.We’ll start by taking a look at the Multiplayer Center, which guides you through and installs recommended netcode packages. From there, we will set up and configure a basic multiplayer-enabled scene with Netcode for GameObjects and use Multiplayer Play Mode to simulate network users. Finally, we’ll take a look at various Multiplayer Widgets that help you rapidly prototype your multiplayer projects. By the end of this course, you will be able to:

- Leverage Unity’s new Multiplayer Center.
- Use Multiplayer Play Mode to simulate network users.
- Work with basic Netcode for GameObjects (NGO) functionality.
- Use Multiplayer Widgets to quickly prototype content.

## Contents

- [Multiplayer Center](https://learn.unity.com/course/unity-6-multiplayer-creation/tutorial/multiplayer-center?language=en&version=6.0) ([md](https://learn.unity.com/course/unity-6-multiplayer-creation/tutorial/multiplayer-center.md?language=en&version=6.0)) — Get an introduction to Multiplayer Center, a new feature in Unity 6 for managing multiplayer functionality.
- [Multiplayer Widgets](https://learn.unity.com/course/unity-6-multiplayer-creation/tutorial/multiplayer-widgets?language=en&version=6.0) ([md](https://learn.unity.com/course/unity-6-multiplayer-creation/tutorial/multiplayer-widgets.md?language=en&version=6.0)) — Learn to prototype creating, joining, and exiting multiplayer sessions with Multiplayer Widgets.
- [Exploring a Basic NGO Setup](https://learn.unity.com/course/unity-6-multiplayer-creation/tutorial/exploring-a-basic-ngo-setup?language=en&version=6.0) ([md](https://learn.unity.com/course/unity-6-multiplayer-creation/tutorial/exploring-a-basic-ngo-setup.md?language=en&version=6.0)) — Set up a simple multiplayer scene using Netcode for GameObjects to understand core NGO workflows.
