---
title: "Adaptive Probe Volumes"
content_type: tutorial
url: "https://learn.unity.com/course/unity-6-new-rendering-features/tutorial/adaptive-probe-volumes?language=en"
language: en
container_type: course
container_title: "Unity 6: New Rendering Features"
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previous_title: "GPU Driven Rendering"
previous_url: "https://learn.unity.com/course/unity-6-new-rendering-features/tutorial/gpu-driven-rendering?language=en&version=6.0"
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difficulty: beginner
duration_minutes: 10
unity_version:
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supported_unity_versions:
  - name: "6.0"
    url: "https://learn.unity.com/course/unity-6-new-rendering-features/tutorial/adaptive-probe-volumes.md?language=en&version=6.0"
last_updated: "2026-08-04T14:21:58.000Z"
---

# Adaptive Probe Volumes

See how Adaptive Probe Volumes automate Light Probe placement to improve baked lighting and shadows on dynamic objects.

Adaptive Probe Volumes replace the legacy Light Probe system by automating the placement of Light Probes in your scenes. Adaptive Probe Volumes can be used to create accurate lighting and shadowing on dynamic objects while using baked lighting.

## 1. Adaptive Probe Volumes

[Video](https://connect-mediagw.unity.com/h1/20241016/videos/9e863d03-b48a-425f-8230-e3cc3633a2b2_M1-02_-_Adaptive_Probe_Volumes.mp4) ([Transcript (en)](https://connect-mediagw.unity.com/h1/20241017/4ba7b722-383e-4d1c-8668-addd1dc9744b_M1_02___Adaptive_Probe_Volumes.mp4.vtt))
