I’m looking for someone asap who can do some final optimization and app publishing for a Windows Mixed Reality VR project I created in Unity. I’ve run the project in my WMR headset from the Unity Editor, but I can't get "Build and Run" to produce a useable app. I can only offer minimal compensation as a "thank you."
Video from the project: https://1drv.ms/v/s!Akv2-8_1m_i2h_J0Kvle96rJzDWEZw
Reply@Anders Lundgren:What platform are you targeting? What build settings are you using? Do you have any more info on what the error message/ problem seems to be? Sometimes the problem is just some build setting in which case it is really easy to fix. It can also be due to some components work in editor but cannot be deployed to a standalone app for the targeted platform, in which case it could take a significant amount of work to fix.
Thanks for the response, Anders. I'm initially just trying to create an app for the Windows Mixed Reality platform, using the Mixed Reality Toolkit. (If I can accomplish that, I'll then use the MRTK options to see if I can deploy for other platforms.) Someone sent me some fairly detailed instructions on creating the app, so I'll try to follow those and see if it works.
What platform are you targeting? What build settings are you using? Do you have any more info on what the error message/ problem seems to be? Sometimes the problem is just some build setting in which case it is really easy to fix. It can also be due to some components work in editor but cannot be deployed to a standalone app for the targeted platform, in which case it could take a significant amount of work to fix.
Mixed Reality ToolKit(MRTK) is a set of components ready to use to create HoloLens experiences. MRTK works both for HoloLens 1 and 2. If you are planning to upgrade your version 1 app when HoloLens 2 is available, using MRTK2 is a good way to prepare. Check out the docs here: http://bit.ly/2LXqaDX
Hi there. I'm a teacher looking to make a curriculum for my students in AR using the Hololens. The problem is I'm not a developer and I don't know how Unity works. I'm looking to hire a freelancer that can explain to me how the Unity Assett Store works and how I can take bought assets and upload them through a Hololens app called Gateway. Could someone please point me in the right direction?