---
title: "Pass the Scene view flying test"
content_type: tutorial
url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/pass-the-scene-view-flying-test?language=en"
language: en
container_type: pathway
container_title: "Unity Essentials"
container_url: "https://learn.unity.com/pathway/unity-essentials.md?language=en&version=6.3"
unit_title: "Editor Essentials"
unit_url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials?language=en&version=6.3"
standalone_markdown_url: "https://learn.unity.com/tutorial/pass-the-scene-view-flying-test.md?language=en&version=6.3"
previous_title: "Master 3D scene navigation"
previous_url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/master-3d-scene-navigation?language=en&version=6.3"
previous_markdown_url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/master-3d-scene-navigation.md?language=en&version=6.3"
next_title: "Design a mural in the Scene view"
next_url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/design-a-mural-in-scene-view?language=en&version=6.3"
next_markdown_url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/design-a-mural-in-scene-view.md?language=en&version=6.3"
difficulty: foundational
duration_minutes: 15
unity_version:
  - "2022.3"
  - "6.0"
  - "6.3"
supported_unity_versions:
  - name: "2022.3"
    url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/pass-the-scene-view-flying-test.md?language=en&version=2022.3"
  - name: "6.0"
    url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/pass-the-scene-view-flying-test.md?language=en&version=6.0"
  - name: "6.3"
    url: "https://learn.unity.com/pathway/unity-essentials/unit/editor-essentials/tutorial/pass-the-scene-view-flying-test.md?language=en&version=6.3"
last_updated: "2026-08-04T14:23:14.000Z"
---

# Pass the Scene view flying test

Practice flying through rings in the Scene view to strengthen your navigation skills in the Unity Editor.

Fly through rings around the playground and solidify your **Scene** view navigation skills.

## 1. Overview

![](https://connect-mediagw.unity.com/h1/20240705/learn/images/6e3eceb9-0406-4dfa-8c39-ea8dabddb44c_1.3.1_-_Overview_V2.png)

There’s no such thing as being too comfortable moving around in the **Scene** view. The more comfortable you are maneuvering in 3D space, the more confident and carefree you’ll be when working in Unity.

Learning to navigate 3D space is a lot like learning to drive a car:

- At first, it's very overwhelming and scary.
- It takes hours and hours of practice before you feel comfortable.
- Eventually, you’ll be able to do it easily without thinking too much.

In this tutorial, you’ll fly through a series of rings around the playground to get even more comfortable moving around the environment.

## 2. Move to the start of the rings course

[Video](https://connect-mediagw.unity.com/h1/20240705/videos/f6353528-dbff-4f86-9ef0-adc0b9277e21_1.3.2_-_Move_to_the_start_of_the_rings_course_V2.mp4)

Before you begin going through the rings, let’s activate the flying course and get in position at the starting line.


**Instructions**

**1.**  In the **Hierarchy** window, select the **Rings** GameObject.

Notice that it's grayed out — this is because it is currently inactive.

**2.**  With the **Rings** GameObject still selected, look at the top of the **Inspector** and locate the checkbox next to the title "Rings", then enable the checkbox to activate the GameObject.

**3.**  In the **Hierarchy** window, expand the **Rings** GameObject and frame 'Ring_1' by double-clicking it in the **Hierarchy** window.

You can tell this is the first ring in the course because it has a red hoop.

**4.**  Hold **Alt** (macOS: **Option**) and left-click to orbit behind the ring so that you’re facing the next ring and the arrow is pointing away from you.

## 3. Frame, Orbit, Zoom through the rings course

[Video](https://connect-mediagw.unity.com/h1/20240828/videos/d9d50952-9277-496b-802f-9cd15ba89f77_1.3.3_-_Frame__Orbit__Zoom_through_the_rings_course_V3.mp4)

First, you’ll go through the rings using the trusty technique that will serve you well through your Unity career: Frame, Orbit, Zoom!

This technique allows you to quickly focus on any GameObject from any angle you want.


**Instructions**

**1.**  Zoom through the center of the ring using the scroll wheel or trackpad. You need to zoom all the way through in order to select the next ring in the course.

**2.**  Once you are through the first ring, continue through the obstacle course:

- Select the next ring, then press **F** to frame it.
- Hold **Alt** (macOS: **Option**) and left-click to orbit behind the ring.
- Zoom through the center of the ring using the scroll wheel or trackpad.

Then just repeat!

At first, you might be slower than what you see in the video demo. Just like driving a car, it’ll take a bit of practice before you feel totally comfortable.

## 4. Fly through the rings course

[Video](https://connect-mediagw.unity.com/h1/20240828/videos/9aa59414-223c-4fd5-bd06-81b8b47a7545_1.3.4_-_Fly_through_the_rings_course_V3.mp4)

Now, you’ll test your Flythrough mode skills to go through the course again.

You can actually get anywhere you want in a scene using Flythrough mode. With more practice, you’ll eventually settle into your own 3D navigation style, likely using a combination of Flythrough mode and Frame, Orbit, Zoom.


**Instructions**

**1.**  Once you've Frame, Orbit, Zoomed your way through, try to complete the course again using Flythrough mode (by right-clicking and using the **WASD** keys).

**Tip:**  In Flythrough mode, you can also press **Q** to go straight down and **E** to go straight up, but you should probably master using the **WASD** keys first before trying to integrate those keys.

**2.**  For an added challenge, set a timer to see how long the course takes, and try to beat your record a couple of times.

## 5. Hide the rings

![](https://connect-mediagw.unity.com/h1/20240705/learn/images/59e1c576-135c-42d4-ae15-081c38e2bc21_1.3.5_-_Hide_the_rings_V2.png)

When you've finished going through the rings with Frame, Orbit, Zoom and Flythrough mode, deactivate the rings to hide them in the **Scene** view.


**Instructions**

**1.**  In the **Hierarchy** window, select the **Rings** GameObject.

**2.** At the top of the **Inspector** window, disable the checkbox to deactivate the group of rings.

## 6. Review and proceed to the next tutorial

Congratulations on successfully completing the **Scene** view flying test!

You have set yourself up for success moving forward and will be able to create what you want much more efficiently now.


**Instructions**

Proceed to the next tutorial, where you’ll learn to move and rotate objects in the **Scene** view to create a mural at the center of the playground.
