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Welcome to Junior Programmer! Designed for anyone interested in learning to code or obtaining an entry-level Unity role, this pathway assumes a basic knowledge of Unity and has no math prerequisites. Junior Programmer prepares you to get Unity Certified so that you can demonstrate your job-readiness to employers.
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Unity Essentials
Pathway
Foundational
+600 XP
2 Weeks
Designed for anyone new to Unity, this guided learning journey is your first step toward gaining the background, context, and skills you need to confidently create in the Unity Editor and bring your vision to life. Experience hands-on learning as you discover what’s possible with Unity and unlock free assets to support you in creating your best projects. Completing this Pathway will equip you with the foundation you need to further your learning and specialize in your area of interest.  
Junior Programmer
Pathway
Beginner
+3000 XP
12 Weeks
Welcome to Junior Programmer! Designed for anyone interested in learning to code or obtaining an entry-level Unity role, this pathway assumes a basic knowledge of Unity and has no math prerequisites. Junior Programmer prepares you to get Unity Certified so that you can demonstrate your job-readiness to employers.
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BWSword
Feb 13, 2020
Hello guys. I'm bwsword. I guess I never introduced myself when I first joined. I was suggested to come here. I'm trying to get some help. About 2 years. I been putting some amazing ideas together for games (the biggest idea is a survival game), but sadly unsure where to start? Can you make a survival game with unity or is unreal easier? I struggle with depression and have a disability where it makes it harder for me to understand things that a normal person would. I tried unity tutorials, but often got lost and end up deleting it. I don't have talents as being artist, music, or code C#. I don't know if the person with the idea is helpful with anything. Maybe being the inventor of the game? I don't know how that works. And I sadly don't have money to pay anyone atm because I been out of work for 6 months. Starting to work now (got a job!). But I need the money to get back on my feet (late bills). But if anyone has advice or websites/discord I could possible share my game ideas (for feedback) that perhaps I can learn and/or create a team with others to make games (I'm 38 years old). These aren't cheesy ideas. I shared them with some close friends like around 10-20 so far & all enjoyed my ideas. Been having hard time finding a good youtube videos for survival start (creating massive map size like ark or conan or whatever ( *also note that both run off unity)). Figure I first start learning terrain (mountains, trees, water, ect. Anything helps. thanks.

Comments
BWSword
a year ago
Kevin O'GormanA couple of thoughts here. 1) Game development is software development. It’s a multidisciplinary process that is long and slow. It’s not something you pick up on a whim and not everyone can do it. I’ve been teaching game development for close to 20 years and only a handful of students each year are ever good at it. 2) Ideas are free. Execution has value. Everyone has ideas for games. Some of them are even good. But if you can’t get it built (by you or a team) then the idea never turns into anything. You led your post with the fact that you don’t have any of the necessary skills and have true barriers to gaining them. My suggestion is to start small and develop a network of allies who CAN develop your ideas. Don’t start with your great idea. Work your way up to it. There’s an old saying in the industry, “You don’t make your first game to get rich. You make your first game so you can make your second game.” Don’t butcher your prized ideas by using them as lab animals. Learn the process, then go for the gold.
Yeah I'm just getting feedback. I do have idea that I have that is quite smaller that everything in one building (thriller/horror theme). Also shared it off reddit too with good feedback. You mentioned about a team. How does one get a team though. My thought is I could work on my low end game in a one building. But when the best time to ask for help?
0
KO
Kevin O'Gorman
a year ago
Designer
A couple of thoughts here. 1) Game development is software development. It’s a multidisciplinary process that is long and slow. It’s not something you pick up on a whim and not everyone can do it. I’ve been teaching game development for close to 20 years and only a handful of students each year are ever good at it. 2) Ideas are free. Execution has value. Everyone has ideas for games. Some of them are even good. But if you can’t get it built (by you or a team) then the idea never turns into anything. You led your post with the fact that you don’t have any of the necessary skills and have true barriers to gaining them. My suggestion is to start small and develop a network of allies who CAN develop your ideas. Don’t start with your great idea. Work your way up to it. There’s an old saying in the industry, “You don’t make your first game to get rich. You make your first game so you can make your second game.” Don’t butcher your prized ideas by using them as lab animals. Learn the process, then go for the gold.
0
OA
Oleksandr Asher
a year ago
Sounds great! Have you seen making games with vr? even if its not a vr game, the creation process is a lot more plug and play!
0
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Joey
a year ago
I had a similar problem understanding coding... I have watched a lot of videos related to coding I have found some that have helped tremendously. I am a visual learner so what I realized works best for me is watching the video in its entirety then watching it again or just trying to repeat the steps from memory. Here are some sources I personally found helpful. GameDevHQ SpeedTutor CodeMonkey Unity Learners - Create with Code Course I listen to this while sleeping. Some of this info is outdated but I feel it helps me retain the info better. https://www.youtube.com/watch?v=12Ste_E1Q7g&list=PLSeN9UYA9BImpYDdEH-PvePqRUMoP1Zo8 There are a lot more youtubers I follow but some of there coding examples are more focused to intermediate to advanced Brackeyes InfalliableCode Jason Weimann Thomas Brush BlackThronProd DapperDino Bardent I hope this helps you.
1
JL
Jeremy Luisier
a year ago
UCI | Technical Artist | UAA Representative
Jeremy LuisierHi, BWSword. I hope you find this article helpful https://davidmullich.com/2015/11/23/sorry-there-is-no-idea-guy-position-in-the-game-industry/
As for C#, I found The C# Survival Guide on Unity Learn Premium to be really helpful.
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