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Unity Essentials
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Foundational
+600 XP
2 Weeks
Designed for anyone new to Unity, this guided learning journey is your first step toward gaining the background, context, and skills you need to confidently create in the Unity Editor and bring your vision to life. Experience hands-on learning as you discover what’s possible with Unity and unlock free assets to support you in creating your best projects. Completing this Pathway will equip you with the foundation you need to further your learning and specialize in your area of interest.  
Junior Programmer
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Beginner
+3000 XP
12 Weeks
Welcome to Junior Programmer! Designed for anyone interested in learning to code or obtaining an entry-level Unity role, this pathway assumes a basic knowledge of Unity and has no math prerequisites. Junior Programmer prepares you to get Unity Certified so that you can demonstrate your job-readiness to employers.
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Guided learning experiences
Gain the Unity skills you need to advance your goals and bring your vision to life.
Unity Essentials
Pathway
Foundational
+600 XP
2 Weeks
Designed for anyone new to Unity, this guided learning journey is your first step toward gaining the background, context, and skills you need to confidently create in the Unity Editor and bring your vision to life. Experience hands-on learning as you discover what’s possible with Unity and unlock free assets to support you in creating your best projects. Completing this Pathway will equip you with the foundation you need to further your learning and specialize in your area of interest.  
Junior Programmer
Pathway
Beginner
+3000 XP
12 Weeks
Welcome to Junior Programmer! Designed for anyone interested in learning to code or obtaining an entry-level Unity role, this pathway assumes a basic knowledge of Unity and has no math prerequisites. Junior Programmer prepares you to get Unity Certified so that you can demonstrate your job-readiness to employers.
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S
SeFii
Apr 11, 2020
so this is my game's prototype, its gonna be a top-down shooter in which enemies(zombies probably) will try to kill you and of course, you'll shoot them down.
this is the progress I've gotten so far in 1 day of working on it:
-movement of the player
-shooting with a set fire rate
-destroy entities when getting shot
-destroy the projectiles when going out of the map boundaries
-make the enemies look at the player and move towards it

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