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Unit 2 - Real-time Previsualization

Project
Beginner
+300 XP
2 Hours45 Mins
(160)
Overview
Summary
In this unit, you’ll learn about previsualization in Unity by modeling a city based on a reference sketch. In the process you’ll learn about configuring the look of the Editor, working with Primitives, Probuilder shapes, creating Materials and adjusting lighting.
Previsualization (pre-vis), is an invaluable process in the cinematic pipeline that allows you to quickly see how a 3D Scene will look before animation, filming, or asset production begins. A strong previsualization process gives a creative director the freedom to rapidly iterate ideas without reshoots or re-developing assets once a project enters production.
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Last updated: June 12, 2020
2019.4
Language
English
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