---
title: "Unity Editor Essentials Quiz"
content_type: quiz
url: "https://learn.unity.com/quiz/unity-editor-essentials?language=en"
language: en
difficulty: foundational
duration_minutes: 15
question_count: 9
correct_answers_to_pass: 7
unity_version:
  - "2019.4"
supported_unity_versions:
  - name: "2019.4"
    url: "https://learn.unity.com/quiz/unity-editor-essentials.md?language=en&version=2019.4"
last_updated: "2026-08-04T14:25:07.000Z"
---

# Unity Editor Essentials Quiz

Check your understanding of the most basic Unity Editor features required to start creating projects.

In this quiz, you will assess your knowledge of the most basic features of the Unity Editor — the fundamental knowledge you will need to use Unity.

## Question 1

Which of the following windows appear in the Unity Editor’s default view?

_Select only one_

- Hierarchy, Project, Import
- Game view, Asset Store, Import
- Project, Console, Components
- Scene view, Hierarchy, Inspector

## Question 2

What is the relationship between the Hierarchy window and the Scene view?

_Select only one_

- When a GameObject is selected in one, it is also selected in the other.
- They both display the contents of the current Scene.
- All of the above

## Question 3

What is the difference between Scene view and Game view?

_Select only one_

- Use the Game view to work on your digital experience. Use the Scene view to organize the Scenes in your experience.
- The Scene view and Game view are interchangeable.
- Use Scene view to preview how the project will look, and Game view to play games available in the Asset Store.
- Use the Scene view to work on your digital experience. Use the Game view to test your experience.

## Question 4

What is the Package Manager? (Select two.)

_Select all correct answers_

- A feature of the Unity Editor that connects to the My Assets page of the Unity Asset Store and helps you download and import your assets
- The feature of the Inspector window in which you can view, import, and delete components
- A feature of the Unity Editor that allows you to add optional capabilities to Unity.
- A feature of the Integrated Development Environment (IDE) that manages scripts

## Question 5

What is a Scene?

_Select only one_

- A snapshot of 3D space.
- The space viewable by the camera.
- A session of game play.
- One environment, level, or display in your game.

## Question 6

Unity’s coordinate system is “Y-up.” What does that mean?

_Select only one_

-  Y measures distance from the current viewpoint in the direction of view.
- Y goes up from zero only; the ground is the lower vertical limit.
- Y is vertical, and X and Z are horizontal.
- None of the above.

## Question 7

Which of these is NOT a way to change your view using the mouse and keyboard?

_Select only one_

- Hold Alt (Windows) or Option (macOS) and right-click and drag to zoom.
- Hold Alt (Windows) or Option (macOS) and left-click and drag to orbit.
- Hold Alt (Windows) or Option (macOS) and use the Tab key to move right and left.
- Hold the right mouse button and use the WASD keys (Flythrough mode)

## Question 8

How can you zoom in on a particular GameObject in the Scene view?

_Select only one_

- With a GameObject selected and the mouse cursor in Scene view, select G (for GameObject) to zoom to the GameObject.
- With a GameObject selected and the mouse cursor in Scene view, select F (for focus) to zoom to the GameObject.
- Select the GameObject in the Hierarchy and select Enter on the keyboard.
- None of the above

## Question 9

 What does the 2D button do?

_Select only one_

-  Flattens the 3D GameObjects in the Scene to 2D Sprites.
- In a 3D Scene, it makes the current Scene view look like 2D; in a 2D Scene, it does nothing.
- Toggles between a 2D and a 3D view of the Scene.
-  None of the above
