---
title: "Challenge: Build a gray-boxed kitchen"
content_type: tutorial
url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen?language=en"
language: en
difficulty: beginner
duration_minutes: 30
unity_version:
  - "2019.3"
  - "2019.2"
  - "2019.1"
  - "2018.4"
  - "2018.3"
  - "2018.2"
  - "2018.1"
supported_unity_versions:
  - name: "2019.3"
    url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen.md?language=en&version=2019.3"
  - name: "2019.2"
    url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen.md?language=en&version=2019.2"
  - name: "2019.1"
    url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen.md?language=en&version=2019.1"
  - name: "2018.4"
    url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen.md?language=en&version=2018.4"
  - name: "2018.3"
    url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen.md?language=en&version=2018.3"
  - name: "2018.2"
    url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen.md?language=en&version=2018.2"
  - name: "2018.1"
    url: "https://learn.unity.com/tutorial/challenge-build-a-gray-boxed-kitchen.md?language=en&version=2018.1"
last_updated: "2026-08-04T14:24:31.000Z"
---

# Challenge: Build a gray-boxed kitchen

Use grayboxing techniques to build a functional kitchen asset layout for your project.

In this tutorial, you will use what you learned to create a gray-boxed kitchen asset.

## 1. Scene Setup

To set up your scene:

- Import the Asset Management package into your project
- Import ProBuilder, PolyBrush, ProGrids, and the FBX Exporter from the Package Manager
- Create a new scene

## 2. Create a Layout Reference Plane

Add the Blueprint texture to a plane and adjust the UVs so that it acts as a layout guide.

![](https://connect-mediagw.unity.com/h1/20190801/learn/images/aca2c0b1-9f4f-42c4-9b51-fddce35e5bf4_Screen_Shot_2019_07_31_at_5.33.50_PM.png)

NOTE: if you get stuck you can use the Plane prefab in the Prefabs folder

## 3. Create the Kitchen structure

Build the Kitchen structure using a Poly Shape

## 4. Furnish the Kitchen

Use ProBuilder shapes to add counters, cabinets, and tables to the kitchen

![](https://connect-mediagw.unity.com/h1/20190801/learn/images/15fde02c-60ef-493a-9e7f-0241f4a681c6_Screen_Shot_2019_07_31_at_5.31.24_PM.png)

## 5. Add windows to the Kitchen

Create additional edges and extrusions to create windows and their frames.

![](https://connect-mediagw.unity.com/h1/20190801/learn/images/ea57fe6a-6671-476c-b97c-fa5ff25dfced_Screen_Shot_2019_07_31_at_5.31.09_PM.png)
