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Creating URP Materials
Tutorial
Beginner
10 Mins
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Summary
The Universal Render Pipeline (URP) aims to optimize real-time performance on traditionally performance-constrained platforms, such as mobile devices or low-end consoles and PCs. It does this by making some tradeoffs in the lighting and shading sections of the pipeline.
If you wish to target a wide range of mobile devices, virtual reality, or your project has a limited need for real-time lighting, then using URP will be incredibly beneficial.
In this tutorial, you'll learn how to create and upgrade existing projects and materials to the URP.
Recommended Unity versions
2018.1
Topics we'll cover
Language
English
Tutorial
Creating URP Materials
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Creating URP Materials