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Enemies & AI

Tutorial
Beginner
+10 XP
1 Hour20 Mins
(365)
Overview
Summary
In this tutorial, you will:
  • Create a simple, decision based AI system
  • Set up Enemy states; such as Patrol, Alive, Chase, and Defeated
  • Explore the impact of Transitions on an object’s State
  • Communicate across Objects and Graphs for chase and damage functionality
Select your Unity version
Last updated: March 29, 2023
2019.3
2019.2
2019.1
2018.4
Language
English
Enemies & AI