Events Part 1 - Ready Maker
Tutorial
Beginner
30 Mins
Overview
Details
Your progress
Summary
"Events" are one of the main concepts in all coding languages. Events are actions that cause things to happen in your game.
" When this happens, do this" - an event handler (the piece of code) will cause your game to respond a certain way. The Events will bring your game and characters to life and give your Player an interactive experience.
Types of Events: Angle , Appearance, Physical, Position, Sensing, Clone, Size, Sound, Movement
Recommended Unity versions
2017.1 and Above
Language
English
Tutorial
Events Part 1 - Ready Maker