---
title: "Layout | August 25, 2021"
content_type: tutorial
url: "https://learn.unity.com/tutorial/layout-june-30-2021?language=en"
language: en
difficulty: beginner
unity_version:
  - "2019.4"
supported_unity_versions:
  - name: "2019.4"
    url: "https://learn.unity.com/tutorial/layout-june-30-2021.md?language=en&version=2019.4"
available_languages:
  - name: "en"
    url: "https://learn.unity.com/tutorial/layout-june-30-2021.md?language=en"
  - name: "ko"
    url: "https://learn.unity.com/tutorial/reiaus-2021nyeon-8weol-25il.md?language=ko"
last_updated: "2026-08-04T14:23:02.000Z"
---

# Layout | August 25, 2021

Animate physical cameras with Timeline, use Cinemachine for shot composition, and refine environments with Polybrush.

This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut. You will learn about Unity’s procedural camera system, Cinemachine, and how to compose shots and move cameras using dolly tracks. Finally, you will see how you can use polybrush to perform last-minute set dressing to fill out the environment through the camera lens.

## 1. Overview

Layout artists are the cinematographers of virtual cinema, where they help tell stories through lens selection, angles, and camera movements.

This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut. You will learn about Unity’s procedural camera system, Cinemachine, and how to compose shots and move cameras using dolly tracks. Finally, you will see how you can use polybrush to perform last-minute set dressing to fill out the environment through the camera lens.

## 2. Live Session - August 25, 2021

Recorded Live: August 25, 2021

[Video](https://connect-mediagw.unity.com/h1/20230131/videos/78fe0509-188a-47ed-a273-f80ffd100923_r2r_august_layout.mp4)
