---
title: "The A* Pathfinding Algorithm Part 6"
content_type: tutorial
url: "https://learn.unity.com/tutorial/the-a-pathfinding-algorithm-part-6?language=en"
language: en
difficulty: intermediate
duration_minutes: 20
unity_version:
  - "2021.3"
supported_unity_versions:
  - name: "2021.3"
    url: "https://learn.unity.com/tutorial/the-a-pathfinding-algorithm-part-6.md?language=en&version=2021.3"
last_updated: "2026-08-04T14:24:16.000Z"
---

# The A* Pathfinding Algorithm Part 6

Finalize your A* pathfinding project by computing the complete path between the start and end markers.

In this unit students will finalise their A\* code project and find the final path between the start and the end markers.

## Materials

- [AStarPart6Solution.zip](https://unity-connect-prd.storage.googleapis.com/20220912/7212537b-46a5-487f-939b-e62f06c5ae16/AStarPart6Solution.zip)

## 1. The A* Pathfinding Algorithm Part 6

[Video](https://connect-mediagw.unity.com/h1/20220906/videos/59ea0ceb-52d3-49f5-932c-0765ee6a7da9_S0406.mp4) ([Transcript (en)](https://connect-mediagw.unity.com/h1/20221010/a459148a-309c-4a0b-94b1-a60e795c36b2_S0406.vtt))

In this unit students will finalise their A\* code project and find the final path between the start and the end markers.
