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Tutorial
Intermediate
+10 XP
20 Mins
(226)
Overview
Summary
In this project, you will be introduced to some of the fundamental principles in the field of physics and how they are used to move objects around in the game environment. The relationships between time, velocity and acceleration will be investigated and then applied in the creation of an automated shooting tank that calculates the angle of its turret based on parabolic mathematics and the position of an enemy.
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Last updated: October 10, 2022
2021.3
2019.4
2019.3
2019.2
2019.1
Language
English
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