---
title: "Update y FixedUpdate"
content_type: tutorial
url: "https://learn.unity.com/tutorial/update-y-fixedupdate?language=es"
language: es
difficulty: beginner
duration_minutes: 5
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    url: "https://learn.unity.com/tutorial/update-and-fixedupdate.md?language=en"
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    url: "https://learn.unity.com/tutorial/update-y-fixedupdate.md?language=es"
  - name: "ja"
    url: "https://learn.unity.com/tutorial/update-to-fixedupdate-guan-shu.md?language=ja"
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    url: "https://learn.unity.com/tutorial/update-mic-fixedupdate.md?language=ko"
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    url: "https://learn.unity.com/tutorial/update-he-fixedupdate.md?language=zh-cn"
last_updated: "2026-08-04T14:24:49.000Z"
---

# Update y FixedUpdate

Descubre cómo Update y FixedUpdate se ejecutan en cada fotograma para aplicar cambios en tus scripts de forma correcta.

Cómo efectuar cambios en cada marco con las funciones Update y FixedUpdate y cuáles son sus diferencias.

Este tutorial está incluido en el proyecto [_Scripting_ para principiantes. ](https://learn.unity.com/project/scripting-para-principiantes)

Previo: [Awake y Start](https://learn.unity.com/tutorial/awake-y-start?language=es&publish=true)

Siguiente:  Matemáticas para vectores

## 1. Update y FixedUpdate

[Video](http://www.youtube.com/watch?v=u42aWzAIAqg)

```csharp
using UnityEngine;
using System.Collections;

public class UpdateAndFixedUpdate : MonoBehaviour
{
    void FixedUpdate ()
    {
        Debug.Log("FixedUpdate time :" + Time.deltaTime);
    }
    
    
    void Update ()
    {
        Debug.Log("Update time :" + Time.deltaTime);
    }
}
```
