---
title: "Velocity"
content_type: tutorial
url: "https://learn.unity.com/tutorial/velocity?language=en"
language: en
difficulty: intermediate
duration_minutes: 10
unity_version:
  - "6.0"
supported_unity_versions:
  - name: "6.0"
    url: "https://learn.unity.com/tutorial/velocity.md?language=en&version=6.0"
  - name: "2021.3"
    url: "https://learn.unity.com/tutorial/velocity.md?language=en&version=2021.3"
  - name: "2019.4"
    url: "https://learn.unity.com/tutorial/velocity.md?language=en&version=2019.4"
  - name: "2019.3"
    url: "https://learn.unity.com/tutorial/velocity.md?language=en&version=2019.3"
  - name: "2019.2"
    url: "https://learn.unity.com/tutorial/velocity.md?language=en&version=2019.2"
  - name: "2019.1"
    url: "https://learn.unity.com/tutorial/velocity.md?language=en&version=2019.1"
available_languages:
  - name: "en"
    url: "https://learn.unity.com/tutorial/velocity.md?language=en"
  - name: "ja"
    url: "https://learn.unity.com/tutorial/velocity-1.md?language=ja"
last_updated: "2026-08-04T14:21:41.000Z"
---

# Velocity

In this tutorial students will learn how to work with velocity to control the speed of a rigid body.

## Materials

- [S0303StarterU6.zip](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.materials%5B_key==%22d4584080b413%22%5D.file/S0303StarterU6_20260311_042051.zip)
- [S0304Solution.zip](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.materials%5B_key==%22ff19ab083fca%22%5D.file/S0304Solution_20260311_041441.zip)
- [S0305SolutionU6.zip](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.materials%5B_key==%225978ab99de4a%22%5D.file/S0305SolutionU6_20260311_041530.zip)

## 1. Velocity

[Video](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.sections%5B_key==%224efpH3AVCNp2JmxqIPWD31%22%5D.body%5B_key==%224efpH3AVCNp2JmxqIPWD3a%22%5D.overviewVideo/S0303_20260311_025121.mp4) ([Transcript (en)](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.sections%5B_key==%224efpH3AVCNp2JmxqIPWD31%22%5D.body%5B_key==%224efpH3AVCNp2JmxqIPWD3a%22%5D.subtitles/S0303%20VTT%20en_20260522_123711.vtt))

## 2. Predicting Future Locations of Game Objects Part 1

[Video](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.sections%5B_key==%22cfafaf68ad24%22%5D.body%5B_key==%22263d3dc26bc7%22%5D.overviewVideo/S0304_20260311_025617.mp4) ([Transcript (en)](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.sections%5B_key==%22cfafaf68ad24%22%5D.body%5B_key==%22263d3dc26bc7%22%5D.subtitles/S0304%20VTT%20en_20260522_123723.vtt))

In this tutorial students will learn how to use velocity vectors to predict where a moving game object will be in the future.

## 3. Predicting Future Locations of Game Objects Part 2

[Video](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.sections%5B_key==%2248b31622c588%22%5D.body%5B_key==%226f59d9458503%22%5D.overviewVideo/S0305_20260311_030828.mp4) ([Transcript (en)](https://storage.googleapis.com/learn-platform-bucket-production/tutorial/1701f25e-8aa0-5c79-95e5-be01010c7e31/versions%5B_key==%22dff7c82e8d43feee9496dd117840b2fb%22%5D.sections%5B_key==%2248b31622c588%22%5D.body%5B_key==%226f59d9458503%22%5D.subtitles/S0305%20VTT%20en_20260522_123742.vtt))

In this tutorial students will learn how to use velocity vectors to predict where a moving game object will be in the future.
