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This week, you will program a top-down game with the objective of throwing food to hungry animals - who are stampeding towards you - before they can run past you. In order to do this, you will become much more familiar with some of the most important programming and Unity concepts, including if-then statements, random value generation, arrays, collision detection, prefabs, and instantiation. In completing this week's sessions, you will learn how to program a basic game with the ability to launch projectiles and maneuver the player to keep the game alive.
https://connect.unity.com/mg/other/everyone-gets-pizza Available in 2D and 3D views
In Everyone Gets Pizza, the animals get larger the more full they get!
Bullet-time pizza
https://connect.unity.com/mg/other/bullet-time-pizza Activate bullet-time mode by pressing X. Now you can shoot bigger pizzas by holding spacebar before releasing it. Made with Time.timeScale
No one can be told what Bullet-time pizza is. You'll have to see it for yourself.
Submission Gallery
Give A Dog A Bone (Prototype) & Dog Ball (Challenge)
Give a dog a bone is the prototype and was a cool coding experience. Dog ball was a lot harder but with the help the solutions I was able to get it done thanks!!
Farm animals
The farmer feeds the animals with bananas. Everyone has their own hunger scale. Once full, the animal disappears. To move use WASD or ←↑→↓, to shoot bananas use spacebar. https://play.unity.com/mg/other/farm-animals https://play.unity.com/mg/other/feed-dogs
My game "Between cars"
My own project parallel to training in the form of my game "Between Cars"
AETHERIC v1.1
First Prototype https://2fingers.itch.io/aetheric-prototype
Prototype 2
Create with code assignment
Running deer
You have to feed the humans...
My Prototype 2
Eat pizza
FoodForAnimals
Try to feed animals, and don't let them passing by.