Ryan Dawson
A lead software engineer with over 14 years experience, specializing in PC, mobile, and VR Unity game development using C#. My passion is video game development and the Unity game engine, where I excel at entity-component-system, component-based, and object-oriented software solutions. I have a proven record of full life cycle development creating innovative, flexible, extensible and maintainable software. I am well versed in a number of programming languages, APIs, and methodologies. I have outstanding communication and leadership abilities, currently leading the Unity development team at Petroglyph Games. Unity developed titles: • Base Blitz for Oculus Rift and Gear VR (Petroglyph Games) • DiceForge! (Petroglyph Games) • Unannounced Mobile Title (Petroglyph Games) • Circus Food Maker (Sunstorm Games) • Sunnyville Pet (Sunstorm Games) • Sunnyville Salon (Sunstorm Games) • Super ICEE Maker (Sunstorm Games)
North Las Vegas, United States
Stats
0
0
1
2
13
0
pathways
missions
courses
projects
tutorials
quizzes
0 Badges
0 Submissions
0 Skills
Reference all the details from your completed content to best frame your new skills to employers. Here is a list of all skills you have mastered.