A lead software engineer with over 14 years experience, specializing in PC, mobile, and VR Unity game
development using C#.
My passion is video game development and the Unity game engine, where I excel at entity-component-system, component-based, and object-oriented software solutions. I have a proven record of full life cycle development creating innovative, flexible, extensible and maintainable software.
I am well versed in a number of programming languages, APIs, and methodologies. I have outstanding communication and leadership abilities, currently leading the Unity development team at Petroglyph Games.
Unity developed titles:
• Base Blitz for Oculus Rift and Gear VR (Petroglyph Games)
• DiceForge! (Petroglyph Games)
• Unannounced Mobile Title (Petroglyph Games)
• Circus Food Maker (Sunstorm Games)
• Sunnyville Pet (Sunstorm Games)
• Sunnyville Salon (Sunstorm Games)
• Super ICEE Maker (Sunstorm Games)
North Las Vegas, United States
Stats
pathways
missions
courses
projects
tutorials
quizzes