Fernando Pain
Highly skilled 3D Character Artist with experience turning characters, creatures and props concepts into finished 3D game assets with full pipeline development from digital sculpt to engine implementation. www.fernandopain.com EXPERTISE • Translation of 2D concepts into finished 3D Assets. • Real time engine integration (Unity specialist). • 3D asset optimization for target platforms (Mobile, PC, VR, AR, Consoles). • Effective communication with animators, art directors, technical art directors and developers. • Characters, Creatures and Props. • Digital Sculpting, Retopology, UVs, Texturing, Rigging, Skinning and Animation. SOFTWARE ZBrush - Marvelous Designer - 3DS Max - Blender - Substance Painter - Unity - Photoshop - Reallusion Suite - DAZ - Others.
London, United Kingdom
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