John Hester
I taught myself to code at age 14 making arcade game knock-offs and got a part-time programming job in high school writing business software. After college, I used my prior experience to get another business software job. I eventually decided to leave and get back to my original roots developing games. I discovered Unity and released "Broken Lines" for iOS and Android. I've been working with Blind Albino Studios and we've just released a casual mobile game called "Take Shape".
Orange, United States
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