Nobuyuki Kobayashi
I'm the ex-game directer for PlayStation platforms, and I made many IP games in Japan. After that, I joined Unty Technologies Japan as the Community Evangelist. I'm one of the planners of "Unity-Chan Project", too. I'm studying various 3D tools including Unity and Maya, and working for dissemination of knowledge of Game Design and Assets creation. Recently if I find a time, I'm making various shaders for Unity communities in Japan.
Tokyo, Japan
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