Francesco C.
I am a Sound Designer with more than five years of experience in creating and editing sounds for media and games. Previously, I have had experience as a live sound engineer (monitor and FOH), as a backliner, and as a stagehand. I have competencies in virtual synthesis and virtual instruments, Pro Tools, StudioOne, Reason, audio middleware applications for games (Wwise and FMOD), and music notation (Sibelius, Finale, and Notion).
Florence, Italy
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