Troy Patterson
Certified Professional Unity Programmer. High School and University trained in programming and game development. I've done freelance work since 2015, working on multiple XR projects, one of which being an arcade game coded from scratch, Curriculum development and instruction for Tech camps(Unity Game Deisgn, VR in Unity, Minecraft). My main focus is in RPG's with spacious worlds. trying to integrate co-operative, challenging play. Currently looking for two-to-three 3D-Artist, who take interest in environment, characters, or particles systems.
San Antonio, United States
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