Emeric Barthelemy
I am an experienced game programmer now working as an indie. After 10 years spent at Ubisoft where I gained invaluable expertise on huge AAA productions like the Far Cry series, I've set out to work on my own thing and founded a tiny indie studio with a friend. I have mostly been designing and implementing systems for production and in-game tools (mainly the Far Cry in-game map editor), and am now making an in-game track creator and the underlying procedural tech for our current indie project.
Kingston, Canada
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