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Kenneth Claassen
I am an Animation Programmer and Unity Asset Store Publisher from the Brisbane Australia. I have been learning programming and game development for 8 years now, mostly in C++ and C#. I have worked with a number of different game engines in the past as well as developing my own graphics engine (RedMatrix) as a learning experience. I have been working with Unity specifically for about 5 years, in which time I have become very familiar with it and it's API, even releasing a few plugins. My background in Engineering gives me a strong foundation of maths, physics and general problem solving which has helped me overcome technical programming challenges throughout my experience. I like to challenge myself and I am always learning new things. My passion has been in game development since I was very young.
Gold Coast, Australia
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