Jiadong Chen 陈嘉栋
Hi, I'm Jiadong Chen (@chen_jd). And I've been working for Unity as a Field Engineer since 2017. I have participated in Unite (Beijing & Shanghai) twice as a speaker. Before joining Unity, I was a game programmer and the organizer of the Beijing Unity User Group(UUG). I like to write technical blogs (of course mostly in Chinese), and my first book about Unity was published in 2016. Besides, I got my first Microsoft MVP Award in 2015.
Beijing, China
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Real-time Industry Essentials
Scene Building Essentials
Publishing
Creating and Managing Unity projects
Unity Editor Essentials
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