Kelly Harper
I'm a generalist. I do 3D art, texturing, rigging, level design, game design, shaders, tools, and game programming. On Momentum, for example, I did everything except audio. I started as an Artist, doing maps for UT2004, which led me to start studying 3D modeling during high school. That led to the Entertainment Arts and Engineering program at the University of Utah. After I left, I decided I wanted to create my own game, and so I did. As for what's next, I'm not yet sure.
Salt Lake City, United States
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