Adam Ormsby
I've previously worked as an indie developer on PC/mobile titles and as a AAA developer at Volition on the large project Agents of Mayhem. I'm a big traveler, and I prefer to work remotely as a freelancer. In the Unity world I have the most experience programming game systems and using Mecanim. I used to run a Mecanim blog that was a resource for many. I've also spent time developing editor tools and would be a great Technical Designer for your team.
Champaign, United States
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