Sean
I'm a games programmer with marketing skills and an understanding of game design principles. I have worked on a number of games (hobby and professional), some of which are published. I mainly focus on the programming of games, with marketing being an "as required" duty. My main weakness is my lack of artistic skill, so I am not a competent animator or modeller, and my level design is sometimes a bit weak, but I am still capable of essential game design elements such as guiding the player and rewards/punishments to condition players.
Brisbane, Australia
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