Chris Totten
Christopher Totten is a game designer based in Washington DC and an executive organizer for the Smithsonian American Art Museum Indie Arcade. He is the founder of Pie For Breakfast Studios, a Washington, DC area indie game company and has done work as an artist, animator, level designer, and project manager. Chris has written articles featured on Gamasutra, Game Career Guide, and other publications and is a frequent speaker at game industry conferences such as GDC, GDC China, East Coast Game Conference, Games For Change, Foundations of Digital Games, and the Digital Games Research Association (DiGRA.) He is the author of An Architectural Approach to Level Design, published with CRC Press/AK Peters in 2014 and Game Character Creation in Blender and Unity, released by Wiley Publishing in the summer of 2012. He is also the editor of the collected volume, Level Design: Processes and Experiences.
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