Three Souls Interactive
I've been creating 3D professionally since 2009. I’ve always been interested in design, whether it’s architecture, vehicules, products, or concept art. This steered me towards positions as a product designer, a graphic designer, followed by various roles in the architectural world. In one way or another, Maya and Photoshop had been a part of every professional job I’ve had. I am passionate about my work, knowledgeable, organized, self-motivated, excel under pressure, a self starter and a quick learner. I’m always interested to learn new softwares and techniques to keep me updated.
Lucca, Italy
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