Álvaro Fuster
I graduated in media communications at Valencia University and I've always been interested in animation. In 2014 I decided to learn 3D animation and design on my own using Blender. After I got the basics I wanted to broaden my horizons. In 2016 I joined Valencia's ESAT innovation school where I learnt to use autodesk's 3dsMax from spanish animator Jesús Martínez Tormos. These days I try to work hard every day to improve my skills and be able to use different software like zbrush 4R7, Autodesk maya, Substance painter 2, Marvelous designer 6 and Topogun 2.
Valencia, Spain
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