Pandora Konofagou
I always dreamed of working in games since my father first showed me how to open pack-man on a DOS computer when I was 4. Since then I have played on every console and platform I could find. I feel complete when thinking about games design-wise or just trying to solve a problem in a game loop. When I first took the role of a storyteller in middle school I was fascinated by what words could do, how easy it was to make and destroy worlds. On my first session I went mad with power. Since then the thought of keeping it balanced and Fun for all involved was a great concern but not stressful. I took and still take great joy in that process. Although fun is necessary in any game, narrative is equally important, took a while to realize it but 'just fun' can get boring.
Athens, Greece
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