Gabriel Dalmasso
Composer and Sound Designer, fascinated by video games, cinema and especially by their soundtracks. Since 2014, I work as a sound designer and composer for video games and film industry. I graduated in 2016 from Isart Digital school, located in Paris, having taken their “Music & Sound Design” training, which gave me the opportunity to deepen my knowledge of editing and mixing softwares as well as to develop my skills on audio and game engines. In 2015, I worked as a freelancer for the Japanese company "Ninja Egg” having created the original UI sounds and part of the music for the game "Kyub", released on Xbox One. This experience among others is the evidence that my passion is to bring images to life, through sound and music. Skills: - Music composition - Sound design - Editing and mixing - Artistic direction (sound and music) Softwares: - Editing & Mixing: Protools, Logic Pro - Music Production: Logic Pro - Audio Engines: Wwise, Fmod, Fabric - Game Engines: Unreal 4, Unity
Asnières-sur-Seine, France
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