Katherinelopez
I’m a fulltime 3D Environment Artist working remotely. Skill Set ∙ Visual Development, Art style development, Concept art, Illustration, storyboarding. ∙ Hard surface and Organic 3D modeling and use of PBR texturing workflow ∙ Excellent image knowledge (composition,perspective, color, value control, shapes, design) ∙ Realtime Rendering and gaming engines knowledge ∙ In-house experience (5 years) working closely with other artists, art directors and producers ∙ Project management experience using Github, Trello and Basecamp Software + Adobe Suite: PSD, AI, After Effects, Premiere Pro + 3D Modeling: Blender, Maya, ZBrush + 3D Texturing: Quixel Suite, Substance Painter and Designer + Game Engines: Unity 3D, Unreal Engine 4 + VR HTC Vive and Oculus + Others: Marmoset Toolbag, Daz Studio, Marvelous Designer, World Machine
San Salvador, El Salvador
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