Shawn Burdon
I'm a seasoned multi-disciplinary artist with an interest in delivering creative and engaging content. For over 13 years, I've been helping game developers build worlds. Currently, I work as a consultant, improving existing products for my clients by documenting game functionality, developing art-related production pipelines, and creating and maintaining artwork. I've worn many hats in my career: programmer, designer, writer, researcher, artist, and tester. As a result, I have a unique ability to quickly integrate into any project and to navigate complex challenges. My artistic and technical services help clients who struggle with content creation achieve their vision with efficient, high quality, and game-ready assets. Skills: modeling, animation, rigging, UI/UX design, sprites, cinematics, asset integration, creative direction, Softimage, Maya, Photoshop, Unity.
Fredericton, Canada
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