Istvan Szalai
Please see my online portfolio: http://www.istvanszalai.com Low/highpoly buildings, environment props, vehicles, weapon modeling AR and VR applications with Unity3d Modeling for military simulations Medical visualization Breakable buildings, – objects, Realistic landscape modeling – texturing, as from sattelite data or from concept art Shading/texturing, Material, shader and physx setup and level building in Unity3d PBR based texturing Normal map baking,- combining Complete level planning, level building Outdoor and interior light setup Simple animations
Budapest, Hungary
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