Jason Evans
I've been developing games for over 20years, my first release back in the 90's was the isometric adventure shootemup Arena Maze of Death on Sega's Game Gear. As a kid Ultimate Play the Game were a huge inspiration, so to release a well reviewed isometric game as a first game was quite special, even if the hours to get it finished were insane. From there i had the great pleasure of working with a fantastic team who's project never saw the light of day. The ambition was truly staggering for the time. I think we were one of the first studios in the UK to have a motion capture suite. We also had a special effects department making real world props and prosthetic face masks which would be scanned in and applied to 3d models. My first day was spent gathering photo ref and scanning it in, clone brush ftw. I moved to Cambridge after that and joined Sony Cambridge, had some great projects to work on over the years, shame the studio was closed we were just getting started. :P
Cambridge, United Kingdom
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