Pavel Sirucek
Professional CG Artist since 1995 AD. Computer and board games designer, Indie Unity developer. Skills: 2d graphics - illustrations, design, game enviroments, textures, photos, animations 3d graphics - highres and lowres modeling, sculpting, animations, texturing Programing - C#, Flash Action Script Management Projects: 2d adventure games (Vochozka Trading) Hidden & Dangerous (Illusion softworks) Flying Heroes (Pterodon) Vietcong + datadiscs (Pterodon) Vietcong 2 (Pterodon) Mafia 2 (2K Czech) Need for Speed: Shift (Slightly Mad Studios) Need for Speed: Shift2 (Slightly Mad Studios) Essential Anatomy series (3D4Medical) Sorcerer (Peter Scholtz, White Wizards) Tigers! Waves of Tanks (own project)
Brno, Czech Republic
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