Lucas Bernard
Trying to forge the game development market in my region.
Ananindeua, Brazil
Stats
2
7
1
31
235
12
pathways
missions
courses
projects
tutorials
quizzes
9 BadgesView all
Junior Programmer: Apply object-oriented principles
In this mission, you’ll refactor the inventory project you completed in the previous mission using the pillars of object-oriented programming as a guide. You’ll deep dive into the inner workings of each pillar individually, so you can better understand its value in developing applications. Next, you’ll learn how to profile your code to identify any optimization bottlenecks that would slow down the final build of your application. To close out this mission, you’ll develop a small application for your portfolio that uses fully optimized code built on OOP principles. When you complete this mission you will complete the Junior Programmer pathway - CONGRATULATIONS! Key details This is the final mission in your current pathway! This mission will take you approximately 5 hours to complete. Take it at your own pace — you’ll receive XP each step of the way. Remember, you’re not alone: connect with the Unity community throughout the mission and check the Learn Live calendar for follow-along practical sessions with Unity established creators. When you’ve finished the mission, you’ll get the mission badge for your profile and portfolio. Already know this material? You can "test out" of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
Unity Junior Programmer
Junior Programmer: Manage scene flow and data
In this Junior Programmer mission, you’ll learn about data persistence, or how to manage the loading and unloading of data between both scenes and sessions. Along the way, you will be introduced to the core pillars of object-oriented programming, which will help you structure your code throughout the mission. There will only be one practical example throughout the mission, which will build on the new functionality you create with each tutorial. At the end of this mission, you’ll take everything you learned and apply it to a new project by building a persistent score system for a small game. Key details You’re now over halfway through the Junior Programmer learning pathway! This mission will take you approximately 5 hours to complete. Take it at your own pace — you’ll receive XP each step of the way. Remember, you’re not alone: connect with the Unity community throughout the mission and check the Learn Live calendar for follow-along practical sessions with Unity established creators. When you’ve finished the mission, you’ll get the mission badge for your profile and portfolio. Already know this material? You can "test out" of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
Junior Programmer: Create with Code 2
In this Junior Programmer mission, you’ll expand on your foundational learning and create basic custom interactions with Unity. As you complete four practical projects, you’ll explore a range of concepts that support basic functionality, including loops, data types, references, script communication and UI. To complete the mission, you’ll create a simple prototype application for your portfolio. By the end of this mission you will have acquired all the skills needed to take the Unity Certified User: Programmer certification exam. Key details This mission will take you approximately 25 hours to complete. Take it at your own pace — you’ll receive XP each step of the way. Remember, you’re not alone: connect with the Unity community throughout the mission and check the Learn Live calendar for follow-along practical sessions with Unity established creators. When you’ve finished the mission, you’ll get the mission badge for your profile and portfolio. Consider becoming a Unity Certified User: Programmer Already know this material? You can "test out" of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
Junior Programmer: Create with Code 1
This first mission in the Junior Programmer pathway will provide you with the core foundation needed to create a wide range of digital experiences in Unity. You’ll learn about fundamental programming concepts such as variables, functions and basic logic through two practical projects. You’ll also modify a script to customize a simple Unity experience: the beginning of your personal portfolio. Key details This mission will take you approximately 14 hours to complete. Take it at your own pace — you’ll receive XP each step of the way. Connect with the Unity community as you learn and check the Live calendar for follow-along practical sessions with Unity established creators. When you’ve finished the mission, you’ll get the mission badge for your profile and portfolio. Already know this material? You can "test out" of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
Foundations: Learn Unity
In this mission, you will start to identify and plan for your personal learning journey, whatever it may be, by creating a learning action plan and identifying your first next Unity learning pathway. By the end of the mission, you’ll have the context to understand how Unity fits in with the broader creative industry of real-time development and be ready to continue your learning journey. Already know this material? You can "test out" of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
Unity Essentials Pathway
Foundations: Explore Unity
This Mission is an exploration of the roles and career paths of a Unity creator. You’ll learn how Unity is used (it’s more than just games!), who creates with it, and what roles those creators take. You will sample the tasks that are essential to Unity creators in several key roles.In this Mission, you’ll: Learn what Unity is and how it’s used. Explore the different roles available for hobbyists and professionals who create with Unity in different industries. Create simple 2D and 3D real-time experiences from scratch to develop your understanding of the Unity Editor and the roles of Unity creators. Already know this material? You can "test out" of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
Foundations: Get started with Unity
This Mission will guide you from first install to creating your first Unity projects to play and share with others. Whether you've never downloaded Unity before, or you've begun tinkering but aren't sure where to start your learning, you're in the right place. In this Mission, you’ll: Install the Unity Editor for the first time. Explore the Unity Editor using a new user Microgame. Identify and use essential features of the Unity Editor. Navigate in 3D space in the Scene view. Create and manipulate GameObjects. Create and manage Scenes. Create and manage projects in the Unity Hub. Build and share a project on Unity Learn. Identify the key elements of the Unity Learn ecosystem, and their purpose. By the end of this Mission, you will have the skills you need to begin using the Unity Editor, the resources of Unity’s Learning Ecosystem, and the Unity Hub. These skills are essential for all Unity creators. Already know this material? You can "test out" of this mission by completing the mission assessments. Scroll down and select Skip to mission checkpoint.
42 SkillsView all
Level 1 Code optimization
Level 2 Programming theory
Level 2 Application scripting
Level 1 Version control
Level 1 Application Scripting
Level 1 Debugging
Level 1 Code Comprehension
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0 Skills
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