Developed proof of concepts for VR experiences using Android, Oculus Rift, Unity, published a companywide Android App to demo virtual classroom training best practices in VR using Unity and Google VR SDK.
Delivered a successful PoC for interactive training in VR using HTC Vive for hardware engineers focusing on configuration setup procedure of data center.
Support various art team disciplines with tools and technical assistance
Ability to create quick prototypes in Unity, Blender3D, Maya, AfterEffects, Photoshop and other relevant tool necessary to communicate vision.
Pipeline maintenance – manage artist toolset, exporter and tools updating
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